AR /VR /360 VR Video for Beginners
< Cloudinary LabsVisit Cloudinary
  • About Cloudinary Labs
  • Lab 1
    • Developing AR/VR with Unity
      • Build Your First AI AR App on Unity
      • Getting Started in Unity
      • Add the Watson Unity SDK
      • Add/Enable Vuforia
      • Add CyberSoldier Asset
      • Configure Vuforia Image Database
      • Add C# Script & Watson Credentials
      • Add Apple ID to Xcode
      • Deploy to iOS
      • Troubleshooting & Gotchas
  • Lab 2
    • Delivering 360VR Video with Cloudinary
      • Introduction to 360VR Video
      • Setting up Cloudinary
      • Uploading Video
      • Delivering Video
      • Cloudinary Video Player
      • VideoJs-Panorama Plugin
      • Source Code
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  • Introduction
  • By Eric Portis and Dan Zeitman
  1. Lab 2
  2. Delivering 360VR Video with Cloudinary

Introduction to 360VR Video

Introduction

By Eric Portis and Dan Zeitman

360° VR Video is becoming a popular format for creating immersive video experiences. 360° VR camera lenses capture video with wide-angle lenses and then software converts the fisheye video to equalrectangular video that looks like this:

While this is interesting, it's not a fully-interactive 360° video until you play it back in a video player with 360° playback capabilities.

Fortunately, Cloudinary's video player can easily be extended with the addition of a 360° panorama plugin.

By the end of this tutorial, you will have built a fully-interactive 360° video experience on the web.

Like this:

Video: Copyright © Discovery VR Atlas

Note: If video fails to appear, toggle video to full screen and back.

Cool? Right? Let’s get started.

PreviousDelivering 360VR Video with CloudinaryNextSetting up Cloudinary

Last updated 7 years ago