User guide

To use MediaFlows, please make sure you have the following:

  1. An active Cloudinary account. If you don’t have one, sign up here for free.

  2. Master admin permissions in your Cloudinary account.

Create a MediaFlows account

Sign up to MediaFlows using your Gmail or GitHub account.

Account settings

You can access the account settings by clicking your Profile image at the top right of the screen, then clicking Settings.

In your account settings, you can delete your account. Deletion is final once approved.

Create a new project

A project is a space where you can host multiple flows. Each project is connected to a specific Cloudinary product environment. The flows hosted in a project can interact only with the product environment of the project. You can create multiple projects and connect them to different product environments.

Tip You can connect one project to your Cloudinary staging environment and a second project to your Cloudinary production environment.

To create a new project:

  1. From the MediaFlows home page, click the Create New Project button.

  2. Provide a name for the project and click the Create button.

Once the project is created, you will be automatically directed to the project's page.

Connect a project

To create flows in a project, you must connect the project to a Cloudinary environment.

To connect the project to a Cloudinary environment:

  1. Click Connect to Cloudinary to be transferred to Cloudinary's login page.

  2. On the OAuth Application Login Page, log in to Cloudinary.

Important This login is for Cloudinary. Please use the login method and credentials you use to log into Cloudinary.

  1. On the An application requests access to your data page, choose the product environment you want to link with this project and click Accept Access.

Note Once a project is linked to a Cloudinary product environment, MediaFlows will be able to upload, manage, transform, and deliver assets on your behalf in the selected product environment.

Project settings

From within a project, you can access the project settings by clicking Project Settings at the top right of the screen.

The settings page allows you to:

  • Change the project name.

  • Delete the project.

  • Reconnect the Cloudinary product environment.

  • Set environment variables that can later be accessed in all flows hosted in the project. These variables can later be accessed in the Dynamic Parameters menu.

Create a new flow

After you created and connected your project, you can proceed to create a new flow.

  1. Inside the project page, click Create New Flow.

  2. In the new flow page, click Start from scratch.

Feel free to explore the out-of-the-box templates. They can serve as an inspiration and help you discover the various use cases that MediaFlows can solve. Choose any template and personalize it according to your specific requirements.

After selecting a template, you will be redirected to the canvas to view and build your flow.

FlowAI

If you feel experimental, feel free to use the FlowAI feature.

Describe the flow you wish to build and click the Generate button.

Once the flow is generated, you will be redirected to the canvas to view and build your flow.

Tip Providing detailed flow descriptions significantly increases the likelihood of generating the exact flow you have in mind.

Share a flow

You can share flows between different users and projects. Share a flow and import it to another project in your account if you want to connect it to a different product environment. Share a flow with a colleague to allow them to reuse or extend your application in their own account.

Changes made to the imported flow do not impact the originally shared flow.

To share a flow, in the canvas, open the options menu at the upper right corner and click the Share option.

The shareable URL is copied to your clipboard, ready for you to send to a colleague.

Import a flow

To import a flow, enter the shared URL in your browser, select the project to which you want to import this flow, and click the Try This Flow button.

Last updated