Capitol 360 Innovation Center Hackathon Guide
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Capitol360 November 2019 Hackathon Guide
Capitol360 November 2019 Hackathon Guide
  • Capitol Royale 2019 Hackathon Guide
  • Capitol Royale 2019 Hackathon Guide
    • Arrival Guide / Parking
    • Nov'19 Challenges
      • Bose AR Challenge
      • Music That Moves YOU Challenge, Presented by SDL & FordDev
      • Dolby IO Challenge
      • The Bandsintown Challenge
      • Hypno Challenge
      • Cloudinary Challenge
    • Dec'18 Challenges
      • Verizon 5G Challenge
      • Dec'18 Prizes
    • June'18 UMG Challenges
      • Immersive Wayne Shorter Catalog
      • Build an A&R research tool
    • Hackathon Event Flow
  • Industry Guides
    • Music Industry 101
  • UMG Sandbox License
    • UMG Sandbox License
  • Bose AR
    • Build for Bose AR Enabled Wearables
    • Bose AR Platform and SDKs
    • Setup Requirements
    • Bose Developer Portal and Tutorials
    • Submission Timeline
  • SDL & FordDev
    • Challenge & Prizes
    • Documentation
    • About SDL & FORDDEV
    • Judging Criteria
  • Cloudinary
    • Using Cloudinary
      • Build a Cover Image
      • Video Animation + Background Removal (Green Screen Effect)
      • Video Transcoding
      • Image Optimization I
      • Categorizing Images
      • HTML5 Video Player
      • Media Authentication
      • Image Optimization II
      • Content Moderation
      • Neural Artwork
      • Artistic Filters
      • Distortion Effects
      • Audio to Waveform Images
      • Social and Cloud Sources
      • Webtask & Cloudinary
    • Cloudinary API: Workshop Deck
  • Bandsintown
    • Bandsintown Challenge
    • Techical Document
    • Exclusive app_id
    • Bandsintown API Support
  • Dolby
    • Dolby IO
    • Dolby IO Challenge
  • ConsenSys
    • ConsenSys Hackathon Developer Guide
  • Hypno
    • Hypno Challenge and Developer Documentation
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  1. Dolby

Dolby IO Challenge

PreviousDolby IONextConsenSys Hackathon Developer Guide

Last updated 5 years ago

Making your audio sound great is hard, so we've built some APIs to make it a lot easier. We're looking for your creativity to build apps that use these APIs to improve the quality of (and gain insight into) music, podcasts, and other recorded media.

We want you to explore how dialog-based and music-based content complement each other for more immersive experiences and deeper fan engagement. Use the Dolby APIs to improve spoken word recordings that may have been captured while on the move such as with mobile devices, poor recording equipment, or in noisy environments. Explore opportunities to enhance the dialog, classify music and sounds, and collaborate for improved audio experiences.

Prizes

Winning team awarded $3000 total.

Runner-up team will receive Dolby Dimension headphones for each team member (limit 5).

Documentation

All of the official Dolby API documentation can be viewed from including some beta and experimental APIs including:

  • Music Classification

  • Loudness Analysis

  • Audio Enhancement (Noise, Dynamics, Tone, Sibilance, Upmix, etc.)

Developer accounts are free to sign-up and use for the hackathon.

https://dlby.io