What your users see or hear when they open your app.
How they understand your app through interpretation.
How they can use your app with ease.
It’s a blurry line between accessibility and usability (or user experience) and one might argue that they are actually the same thing. Nonetheless, if your audience can't use your app with ease and confidence, then it’s not accessible enough and the user experience is not good enough.
Solutions for enabling media accessibility abound, ranging from straightforward tools like CSS to complex ones that involve algorithms. Cloudinary's dynamic-transformation capability stands out as being intuitive and simple, requiring the least code. Following are the features that relate to media accessibility.
Color blindness is one of the most onerous visual-impairment challenges to overcome, let alone that no standards exist for solutions. The best way to understand how color-blind people experience your site is by experimenting with it yourself: apply Cloudinary's latest transformation effect
simulate_colorblind to an image, like this: https://res.cloudinary.com/demo/image/upload/e_simulate_colorblind/pie_chart.png
The default mode is simulation of deuteranopia. To simulate another color-blind type, such as tritanopia, edit the
e_simulate_colorblind portion of the URL, like this: https://res.cloudinary.com/demo/image/upload/e_simulate_colorblind:tritanopia/pie_chart.jpg
e_assist_colorblind, aptly serves that purpose, as shown in this picture: https://res.cloudinary.com/demo/image/upload/e_assist_colorblind/pie_chart.png
e_assist_colorblind adds stripes to highlight the difference between hot (red) and cold (green) colors, enabling the deuteranopia-afflicted people to immediately figure out, for example, whether they are looking at a shirt with two different colors even if it might seem otherwise.
Additionally, here are a couple of cool tricks: To control the color intensity of the stripes, append a numerical value to the parameter, for example,